Monday, February 1, 2010

Wesnoth game review

It's a bit difficult to review the game when u have no option for comparison.

On one other course we where suggested to try out Second Life build. We built our own citizen with character who started to live their life in virtual world. Even though Second Life does not look like real globe it has real interactivity, improved design, live communication. Besides the entertainment it is also a great way to make publicity like Estonian foreign affairs embassy did with its building to present our country.

Shouldn't the game make you feel more alive or even below the reality? One has said that the difference between a man and boy is the cost of their toys. Shouldn't I be then excited of the toys that are surrounding me? With Wesnoth it felt that the creators could have done better job with the design. Still there seemed to be a nice story behind curtains. It just needed to be explored. Maybe it was the lack of skills on make the play more attractive.

In computer games I prefere the ones that cause short adrenaline impulses like rally games and football or something with external remote that would make the real life feeling when playing e.g tennis.

A true review of the Wesnoth game will be made after we have built a new campaign on Wesnoth open-source strategy game. Most probably we will go wild on creating the character and scenarios in our wonderland.

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